Interested in reading more about the app space?

Here you'll find articles we've published about all things app related. We're always writing new things as this is such a dynamic industy, so check back for more soon and don't forget to sign up for our newsletter to stay up-to-date with all the latest.

Benefits of automated testing as an app matures

April 27, 2018 by Matt Crombie

As apps and software matures, it can become extremely expensive in terms of time and money to continue to manually test its functionality. By employing an effective automated testing solution, you can greatly reduce a lot of cost and error in your development.

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Crash course in app automated testing

April 25, 2018 by Matt Crombie

It’s one of the software development world’s favourite terms to throw around, but what do people actually mean when they talk about automated testing?

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Using analytics to guide your future releases

April 22, 2018 by Matt Crombie

Following on from my last article, From idea to app store, this one looks at how to plan your next releases based on actual user data. Analytics are one of the most important tools you have when deciding how to progress your app from MVP to something polished and widely used.

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From idea to app store

April 07, 2018 by Matt Crombie

One of the questions I get asked a lot by people who have an idea for a new app is: what do you actually have to do to get your idea out to users in the app marketplaces? Whilst I imagine there are lots of different paths people have taken to go from a drawing on a napkin to a polished app getting 5 star reviews, this is the process I’ve found to work.

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How to make money from your app

March 30, 2018 by Matt Crombie

Releasing an app to the different app stores is great, but what’s better is actually making money from it. There are numerous ways in which you can generate revenue from an app. In this article, we’ll look at six different monetisation strategies.

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Top 5 benefits of developing apps cross-platform

February 25, 2018 by Matt Crombie

When Apple and Google first started making apps available on the respective stores, there wasn’t much choice of how you wrote apps for them. For Apple iOS apps, you had to write apps using an unusual language called Objective-C, and for Android you had to use Java.

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